Volume 39 Issue 3
May  2020
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Hu Zifei, Wen Guojun, Wang Yudan, Zhao Quan, Xia Yu. Design of virtual training system for core drill based on Unity3D[J]. Bulletin of Geological Science and Technology, 2020, 39(3): 222-226. doi: 10.19509/j.cnki.dzkq.2020.0325
Citation: Hu Zifei, Wen Guojun, Wang Yudan, Zhao Quan, Xia Yu. Design of virtual training system for core drill based on Unity3D[J]. Bulletin of Geological Science and Technology, 2020, 39(3): 222-226. doi: 10.19509/j.cnki.dzkq.2020.0325

Design of virtual training system for core drill based on Unity3D

doi: 10.19509/j.cnki.dzkq.2020.0325
  • Received Date: 27 Feb 2019
  • Large-scale core drill is expensive, complicated in operation and dangerous to manipulators, leading to the difficulty in traditional training techniques for skilled technicians. What's more, the leap type of traditional training of theoretical learning and practice on-board increases the risk of rig damage and scrap, also raises the threshold of trainers. Therefore, this paper proposes a design scheme of core drill training system based on Unity3D, and taking XY-4 core drill as an example, which is modeling by SolidWorks and Maya. The software system is developed with Unity3D, which is able to simulate real-life work scenarios, and gives system users an immersive feeling. The training system sets up four learning scenarios: cognitive video learning, operational essentials learning, single-step training, and overall training. In this system, operational knowledge is interlocked, with people and scenes blended together.

     

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