Citation: | Hu Zifei, Wen Guojun, Wang Yudan, Zhao Quan, Xia Yu. Design of virtual training system for core drill based on Unity3D[J]. Bulletin of Geological Science and Technology, 2020, 39(3): 222-226. doi: 10.19509/j.cnki.dzkq.2020.0325 |
[1] |
刘凡柏, 任启伟, 伍晓龙, 等.3500 m岩心钻探装备的研制及应用[C]//李艺.第十九届全国探矿工程(岩土钻掘工程)学术交流年会论文集.北京: 地质出版社, 2017: 242-247.
|
[2] |
王亚.基于知识的岩心钻机参数化设计系统研究[D].南京: 东南大学, 2016.
|
[3] |
李文秀, 孟义泉, 董向宇, 等.YDX-1型轻便岩心钻机的研制与应用[J].探矿工程:岩土钻掘工程, 2015, 42(2):8-14. http://www.cqvip.com/QK/90665A/20152/663875001.html
|
[4] |
Guberek R, Schneiberg S, Sveistrup H, et al.Application of virtual reality in upper limb rehabilitation[P].Virtual Rehabilitation, 2008.
|
[5] |
Goldstone W.Unity 3.x game development essentials[M].UK:Packt Publishing Ltd., 2011.
|
[6] |
文国军, 夏雨, 王玉丹, 等.基于Unity3D的水平定向钻机虚拟实训系统设计[J].系统仿真学报, 2020, 32(5):801-807. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=xtfzxb202005006
|
[7] |
康坤坤, 钱锋, 尤伟星, 等.水平定向钻孔壁稳定性影响因素分析[J].地质科技情报, 2016, 35(2):45-48. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=dzkjqb201602011
|
[8] |
刘全利, 周广言, 白世武, 等.水平定向钻孔剖面测量系统的研制[J].地质科技情报, 2016, 35(2):10-14. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=dzkjqb201602003
|
[9] |
苏楠.基于Unity3D的驾考模拟平台的设计与制作[J].信息与电脑:理论版, 2018(21):96-97. http://www.cnki.com.cn/Article/CJFDTotal-XXDL201821041.htm
|
[10] |
Jie J, Yang K, Haihui S.Study on the virtual natural landscape walkthrough by using unity 3D[C]//Computational and Information Sciences(ICCIS), 2013 Fifth Internayional Conference on.IEEE, 2013: 1-4.
|
[11] |
郑贵洲, 晋学领, 彭俊芳.工程勘探钻孔岩心图像管理技术[J].地质科技情报, 2017, 36(2):272-278. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=dzkjqb201702036
|
[12] |
魏育坤.基于Unity3D的虚拟现实交互系统的设计与实现[J].电子技术与软件工程, 2018(14):45-46. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=0120181105430062
|
[13] |
Jiang Chengwei, Kang Xingwu, Wang Xuping, et al.Development of a virtual equipment training system based on multi-platform integration[P].DEStech Transactions on Computer Science and Engineering, 2018.
|
[14] |
Jae H B, Ae H K.Design and development of Unity3D game engine-based smart SNG(Social Network Game)[J].International Journal of Multimedia and Ubiquitous Engineering, 2014, 9(8):261-266. doi: 10.14257/ijmue.2014.9.8.23
|
[15] |
Oboe R, Antonello R, Biral F.Development of a water ski simulator for indoor training with proprioceptive and visual feedback[M].[S.l.]:RELX Group, 2014:35-70.
|
[16] |
杨睿, 范雯杰, 孙景荣.虚拟实训平台的建设与思考[J].继续教育, 2015, 29(8):38-39. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=jxjy201508013
|
[17] |
Zheng Y.Research on virtual experiment system on PLC education based on teaching materials[J].CSEE, 2011:, 216:552-556. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=10.1177/030913259001400103
|
[18] |
卢春阳, 欧阳志强.XY-4L型岩心钻机的研制与应用[J].地质装备, 2010, 11(1):11-12. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=dzzb201001002
|
[19] |
冉灵杰, 宋殿兰, 刘家荣.30 m无循环取样钻机的研制[J].地质科技情报, 2016, 35(5):221. http://www.wanfangdata.com.cn/details/detail.do?_type=perio&id=dzkjqb201605031
|
[20] |
王娇君.基于虚拟现实的化工实验仿真软件开发与应用研究[D].杭州: 浙江大学, 2018.
|
[21] |
Smith M, Maiti A, Maxwell A D, et al.Using unity 3D as the augmented reality framework for remote access laboratories[J].Lecture Notes in Networks and Systems, 2019, 47:581-590. doi: 10.1007/978-3-319-95678-7_64
|
[22] |
Olaverri M C, Errea M J, Diaz A A, et al.Connection of the SUMO microscopic traffic simulator and the unity 3D game engine to evaluate V2X communication-based systems[J].Sensors, 2018, 18(12):4399. doi: 10.3390/s18124399
|